using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SysFrame.Message
{
    /// <summary>
    /// system_6
    /// </summary>
    public class Mssystem_6:MsBase
    {
        private int _System_6_10;//
        private string _System_6_20;//
        private string _System_6_30;//
        private string _System_6_40;//
        private string _System_6_50;//
        private string _System_6_60;//
        private string _System_6_70;//
        private string _System_6_80;//
        private string _System_6_90;//
        private string _System_6_100;//
        private string _System_6_110;//
        private string _System_6_120;//
        private string _System_6_130;//
        private string _System_6_140;//
        /// <summary>
        /// 
        /// </summary>
        public int System_6_10
        {
            get { return _System_6_10; }
            set { _System_6_10 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_20
        {
            get { return _System_6_20; }
            set { _System_6_20 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_30
        {
            get { return _System_6_30; }
            set { _System_6_30 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_40
        {
            get { return _System_6_40; }
            set { _System_6_40 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_50
        {
            get { return _System_6_50; }
            set { _System_6_50 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_60
        {
            get { return _System_6_60; }
            set { _System_6_60 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_70
        {
            get { return _System_6_70; }
            set { _System_6_70 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_80
        {
            get { return _System_6_80; }
            set { _System_6_80 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_90
        {
            get { return _System_6_90; }
            set { _System_6_90 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_100
        {
            get { return _System_6_100; }
            set { _System_6_100 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_110
        {
            get { return _System_6_110; }
            set { _System_6_110 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_120
        {
            get { return _System_6_120; }
            set { _System_6_120 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_130
        {
            get { return _System_6_130; }
            set { _System_6_130 = value; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string System_6_140
        {
            get { return _System_6_140; }
            set { _System_6_140 = value; }
        }
    	
    }
}
